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Trigger warning: This experience contains references to climate grief and parental death. Our title screen will in the future provide optional resources which we hope will offer support and guidance on these challenging topics.

NOTE: Play with headphones, and use a computer browser - we need to still adapt the browser-based game for mobile!



For their Just Play Jam submission, the Replenishers team is excited to present “Drawing Up Dust”: a narrative centered game with a focus on the interconnected causes of groundwater depletion. Join Cameron Jones in this introductory chapter as she returns to her Kansas hometown to work for a local newspaper, where Cameron discovers how far a corporation is willing to go to deliver water to the region. 

Speak with locals for their perspectives, garner opinions, and choose which headlines will tell the story with Spinly, the paper’s newly-appointed editing tool. Will the headlines present a just, unbiased viewpoint? Or will they further a larger agenda?

Touching on themes of family, community, and raising awareness, “Drawing Up Dust” is a statement that water isn’t the only thing that runs deep.

(Note for the game jam jurors: our game falls under the “economy”, “ecology”, and “community” lenses listed in the Just Play ToolKit!)



Kai - Game Designer, Coder, Sound Designer / Composer
Knives - Narrative Designer
Rein - 2D Artist

StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorsgradiustheguide, mori, C.K. Daen
GenreInteractive Fiction

Comments

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got stuck in the market .(

Hey! Sorry to hear! What was the last convo you had?

(1 edit)

Hi, I just talked with everybody there and then nothing more happened. No options to go back to the office or talk with my boss. BTW Awsome art!!!